Dilithium helps Yahoo! expand mobile reach

Feb 1, 2010 4:04 PM

             
Running on off-the-shelf servers, Dilithium’s on-demand transcoding supports all popular Internet-enabled handsets from a single platform.

Running on off-the-shelf servers, Dilithium’s on-demand transcoding supports all popular Internet-enabled handsets from a single platform.

Serving approximately 600 million visitors daily, Yahoo! is giving video an ever-larger role in its content mix, reflecting its consistent online video strategy from news and sports to entertainment. A leading ad followed by a sequence of short video clips creates an eyeball-catching lineup monetized with the occasional targeted ad. The next step for the Internet pioneer was making the Yahoo! experience mobile.

The company's first mobile offering was built on a batch system to ingest, transcode and deliver content. It wasn't long before the effort of producing 30 to 40 formats for a very dynamic, growing content lineup became overwhelming.

It was clear that Yahoo! Mobile's next generation required a high degree of automation and flexibility, real-time content determination and on-demand transcoding — a programmable solution that could ingest almost any source content and deliver it to nearly any handset on the market. With these objectives guiding its technology decisions, Yahoo! built the next generation of Yahoo! Mobile on the Dilithium Content Adapter (DCA) platform. The Dilithium DCA automates the transcoding of nearly 40 outputs per clip. Because it transcodes on-demand, the first user request for new content automatically triggers the transcoding. On-demand preserves the time sensitivity of news items and reduces pressure on operation centers. Software-based, the DCA's transcoding capabilities expanded Yahoo!’s reach to iPhone OS 2.0, BlackBerry, Android, Palm, Nokia, Samsung and most 2.5G and 3G handsets from a single platform.

Yahoo! aimed to serve 5000 concurrent sessions initially, but the system has to keep growing. To reach maximum session capacity per server, the DCA remembers what it has already transcoded. Once content has been adapted it is stored in cache, from which all future requests are served, maximizing server throughput. The DCA also streams clips as a playlist rather than repeatedly returning the user to the WAP interface, and its URL-based API and scriptable interfaces let Yahoo! serve targeted ads and custom playlists in real time on a per-user, per-call basis. The same API allows Yahoo! to serve content at different bit rates, frame rates and codecs for a consistent experience across different networks.

The DCA’s clientless approach allows Yahoo! to design and maintain its preferred WAP application and invoke the DCA to serve content on-demand through standard HTTP and URL coding. The open platform approach lets Yahoo! integrate its content security technology into the DCA without professional services. Because Dilithium software runs on standard Intel-based servers with no custom hardware or DSP requirements, Yahoo! can deploy its server resources more effectively — the DCA grows as Yahoo! video traffic grows.

As Yahoo! continues to evolve its mobile video strategy, Dilithium’s DCA continues to be a partner, enabling Yahoo! to deploy new revenue-generating services and applications with advanced technical features such as live streaming, caching, stream splitting, dynamic bit rate adaptation and support for the full-featured iPhone OS3.




Want to use this article?
Click here for options!
Get Copyright Clearance

Share this article

blog comments powered by Disqus

 

Current Issue

Online captioning compliance

May 2012

The FCC has issued captioning requirements for all online video. Learn how to meet the requirements of the new rules and how to automate the technical process.

Read More articles...

Related Newsletter

RF Update
provides readers with news on DTV-related issues including: FCC actions, industry news and station build-out updates.

Related Posts


Confused about the terminology in an article? Find definitions of common terms and abbreviations in Broadcast Engineering's Glossary.

 


Video Compression, Editing and Displays

Video Compression, Editing and Displays

Video compression, editing and displays is an in-depth tutorial on MPEG compression technology, editing MPEG content and evaluating color video monitors written by long-time video expert, trainer and writer Steve Mullen, Ph. D.

File Based Technology and Workflow

File Based Technology and Workflow

File-based technologies have replaced video tape methods for a majority of production and broadcast operations. The worlds of AV and IT are coalescing to create new methods and workflows for media

Sound Off Podcasts

 

Broadcast Engineering Digital Reference Guide

Browse Back Issues

Back to Top