Parallel processors poised for bigger role as viewers demand ubiquitous content

Jul 7, 2009 9:47 AM, By Carolyn Schuk


             

As the cornucopia of Internet-connected and TV-enabled appliances grows, it’s fair to say that choosing where to watch TV might soon be as big a decision as choosing what to watch. A viewing public that wants it all right now puts enormous pressures on television infrastructure, mandating massive increases in processing power to deliver anything, to any device, at any time.

Massively parallel computing — both on the operator side and on the viewer device side — is one answer, and Elemental Technologies is establishing itself solidly in that camp. The company's new parallel processing appliance for multi-screen video, the Elemental Server, uses parallel graphics processors (GPUs) to deliver the platform's hyper-fast — faster than real-time, says Elemental — transcoding 

The platform lowers encoding costs, according to Elemental, by delivering the same performance as 14 quad-core CPUs with only two Intel microprocessors and four NVIDIA CUDA GPUs. The server encodes for H.264 and VC-1 and handles up to eight HD videos simultaneously in real time or produces up to 32 simultaneous 480 x 270 videos in real time.

As the leading maker of GPUs, NVIDIA is predictably enthusiastic about this trend. And not just because they make GPUs. "The very nature of graphics processing is a very parallel problem," explains Andrew Humber, NVIDIA's senior PR manager for handheld and GPU computing products. "Video [transcoding] processes thousands and thousands of pixels at a time.

 Related Articles

Ubiquitous viewing stresses technical backbone
On-demand viewing has put huge pressures on broadcast and cable technical infrastructures...

New NVIDIA Quadro FX 4800 offers next-generation graphics architecture
Equipped with 192 CUDAT parallel computing cores, the Quadro FX 4800 delivers a two-times performance increase over previous generations of the graphics cards....

"A CPU is a sequential processor: It does one thing at a time. If you gave a CPU a book and asked how many times a certain word appears, the CPU would read from start to finish," he continues. To understand parallel processing, think of the old saying, “Many hands make light work.”

"A GPU would tear that book into thousands of chunks and each one of those would get read at the same time," Humber says.

CPU technology has reached a point where it really can't get any faster, he says. "GPUs, on the other hand, have 240 cores. Each one can run thousands of threads. When you have these large applications, you can scale perfectly with the number of cores. You have the ability to do super-computing projects without a super-computer."

GPUs also supply "greener" computing power. "Compared what you would need in a data center built on CPUs, it's an exponential difference," Humber says. "You can build a 100 teraflop data center, at 10 times less cost and 21 times less power."

Parallel processing isn't for everything, though, Humber adds. It hasn't yet rendered the mythical man-month obsolete. 

Have comments or questions about this article? Post a comment or visit our Forum and start a discussion.


Want to use this article?
Click here for options!
Get Copyright Clearance


blog comments powered by Disqus

Related Newsletter

RF Update
provides readers with news on DTV-related issues including: FCC actions, industry news and station build-out updates.

Confused about the terminology in an article? Find definitions of common terms and abbreviations in Broadcast Engineering's Glossary.

 

Browse Back Issues

Featured White Papers

A Mechanism to Recover Lost MPEG / IP Delivery Data in Real Time

sponsored by: Sencore

In the ever advancing world of media content delivery, MPEG over IP (MPEG/IP) has been gaining popularity for a number of reasons. MPEG/IP delivery offers lower costs, higher bandwidth, greater efficiency, and new application possibilities over the traditional methods, such as: Asynchronous Transfer Mode (ATM) and RF networks. Along with the benefits, come a number of challenges. One of the biggest challenges is a mechanism to recover lost data in real-time. This paper will attempt to shed some light on the inner workings of the real-time data recovery mechanism: Pro-MPEG Code of Practice #3 Forward Error Correction (CoP#3 FEC). Read Now

Increase Multi Camera Studio Production with Instant Tapeless Technology

sponsored by: EVS

This white paper introduces you to EVS Instant Tapeless Technology and will explain how to apply it in multi-camera studio production for dramas, series, talk shows, and any other studio productions.... Read Now.

Resources

Broadcast Engineering Newsletters Broadcast Engineering Essential Guides Broadcast Engineering White Papers Broadcast Engineering Videos Broadcast Engineering Podcasts Broadcast Engineering Industry Calendar

Industry Calendar

Broadcast Engineering Glossary of Terms

Glossary

Broadcast Engineering RSS feed

RSS

Interactive Media

Broadcast Engineering Webinars Broadcast Engineering Training Broadcast Engineering Blogs Broadcast Engineering Forums Broadcast Engineering on Facebook

Facebook

Broadcast Engineering JobZone

JobZone

Broadcast Engineering BE Roll

Blog

 

Back to Top