Major League Baseball awarded U.S. patent for online geolocation technology

May 20, 2009 12:00 PM, By Michael Grotticelli

             
MLBAM’s system locates where subscribers are logging on and blocks them from receiving streaming video of a game if they are located in a region where a TV broadcaster has exclusive rights to show the game.

MLBAM’s system locates where subscribers are logging on and blocks them from receiving streaming video of a game if they are located in a region where a TV broadcaster has exclusive rights to show the game.
Click to enlarge

Major League Baseball Advanced Media (MLBAM), which runs http://www.MLB.com/, http://www.MLB.tv/ and the league’s mobile subscription services, has been granted a U.S. patent for a technology that helps determine the geographic location of an online user of its Web content. The technology was designed to help preserve TV blackout rules on the Internet.

The patent (No. 7,486,943) uses geolocation technology to estimate the whereabouts of Web surfers based on IP addresses. MLBAM can then compare the user’s location with a set of rules to determine whether to provide access to a video feed of a particular game in accordance with TV blackout restrictions.

MLBAM said it believed the patent is the first issued by the U.S. Patent and Trademark Office to the baseball industry in the modern era. The league applied for the patent in December 2004. Baseball has an additional 10 patent applications awaiting a decision.

Determining where a subscriber is physically located when he or she logs on to watch a sporting event is necessary to avoid violating the blackout rules. TV stations throughout the nation purchase exclusive broadcast rights from the MLB teams that specify coverage in precise geographical areas.

MLBAM’s system enables the service to locate where subscribers are logging on and blocks them from receiving streaming video of a game if they are located in a region where a TV broadcaster has the exclusive rights to show the game.

MLBAM CEO Bob Bowman said that without the subscriber blocking system, Major League Baseball would be prevented from streaming games over the Internet.

The MLB, which has more than 1 million subscribers, locates them by combining several different kinds of tracking software. Quova, based in Mountain View, CA, uses its software to determine a user’s network address. The software makes a series of best guesses and assigns a confidence factor to the estimate. MLBAM then uses other sources, such as payment data, to verify a user’s physical location.

The patent office describes the method as “receiving over a network a request to view a rules-based event at a computer, obtaining a first estimate of geographic location of the computer where the first estimate of geographic location includes a first confidence determination, and obtaining a second estimate of geographic location of the computer if the first confidence determination is less than an established confidence level.”

It goes on to say, “the first and second estimates of geographic location define a composite estimated geographic location of the computer. The method further includes retrieving information on a geographic location of the rules-based event, comparing the retrieved information on the geographic location of the rules-based event, with the composite estimated geographic location of the computer, and providing access to the rules-based event based on access rules and the comparison of the retrieved information on the geographic location of the rules-based event and the estimated geographic location of the computer.”




Want to use this article?
Click here for options!
Get Copyright Clearance

Share this article

blog comments powered by Disqus

 


Current Issue

A view from the top

January 2012

Some of broadcast's brightest reveal where the industry is headed.

Read More articles...

Related Newsletter

Transition to Digital
Provides readers with weekly timely updates on FCC actions, industry news, and station build-out schedules.

Related Posts


Confused about the terminology in an article? Find definitions of common terms and abbreviations in Broadcast Engineering's Glossary.

 


Submit your product for our NAB coverage.

Resources

Broadcast Engineering Newsletters Broadcast Engineering Essential Guides Broadcast Engineering White Papers Broadcast Engineering Videos Broadcast Engineering Podcasts Broadcast Engineering Industry Calendar

Industry Calendar

Broadcast Engineering Glossary of Terms

Glossary

Broadcast Engineering RSS feed

RSS

Interactive Media

Broadcast Engineering Webinars Broadcast Engineering Training Broadcast Engineering Blogs Broadcast Engineering Mobile Apps Broadcast Engineering on Facebook

Facebook

Broadcast Engineering JobZone

JobZone

Broadcast Engineering BE Roll

Blog

Featured Products

A Broadcaster's Guide To Camera & Lens Technology

A Broadcaster's Guide To Camera & Lens TechnologyThis eBook provides both new and veteran shooters an in-depth understanding of the technology that lies between the camera lens and the recording medium and how to maximize a camera's performance.

File Based Technology and Workflow

File Based Technology and WorkflowFile-based technologies have replaced video tape methods for a majority of production and broadcast operations. The worlds of AV and IT are coalescing to create new methods and workflows for media

Digital Television Fundamentals

Digital Television FundamentalsThis course, written by broadcast engineer Phil Cianci, provides a basic tutorial platform on the hows and whys of ATSC digital operation.

Video Compression, Editing and Displays

Video Compression, Editing and DisplaysVideo compression, editing and displays is an in-depth tutorial on MPEG compression technology, editing MPEG content and evaluating color video monitors written by long-time video expert, trainer and writer Steve Mullen, Ph. D.

 

 

Sound Off Podcasts

Erik Moreno, co-general manager of the Mobile Content Venture

MCV racks up successes on way to bright mobile DTV future

2012 will be the year of mobile DTV. That’s the view of Erik Moreno, who along with Salil Dalvi, senior VP for Mobile Platform Development at NBC Universal, is co-general manager of the Mobile Content Venture.

Danny Wilson

OTT year in review

Hear snippets of podcast interviews done throughout 2011 with Pat McDonough of The Nielsen Company, Glen Friedman of Ideas & Solutions!, Danny Wilson of Pixelmetrix and Greg Herman of Watch TV. Pictured is Danny Wilson, Pixelmetrix.

 

Broadcast Engineering Digital Reference Guide

Browse Back Issues

Back to Top