beIN Sport has recently chosen wTVision's ChannelMaker to launch two new channels for the US market: beIN Sport HD and beIN Sport Ñ. These channels bring all the live game action, news and analysis of the top soccer leagues around the world.
Together with Imagina US, wTVision’s partner and leading broadcast service provider, wTVision offered an end-to-end service to its client, to build these channels from scratch.
Click HERE to watch the technical architecture.
ChannelMaker’s highly modular architecture allows the client to integrate external broadcast technologies to build a flawless workflow to suit their current and future needs. All video source management and routing
was made possible through ChannelMaker's plugins for each individual component in the "project".
In this project, ChannelMaker interfaces with VizRT's Media Asset Management system (VizRT VME), which provides access to all avalilable media and with a K2 video server from Grass Valley, to manage the channel's Playout tasks.
ChannelMaker monitors each playout's availability of media and triggers transfer requests between VME and the K2s as needed.
To switch between video server and live video sources, ChannelMaker controls a Video Router from Snell.
For graphics playout, ChannelMaker is controlling a Vizrt Engine and everything is key’ed and mixed in an imagestore from Miranda Master Control.
On live shows, the real-time graphics are controlled by Studio CG, wTVision’s cross-platform Character Generator, which provides beIn Sport the flexibility to add new graphics to their daily shows at any time, without the need for programming or project integrators while providing smart editing forms to allow operators to input data easily and efficiently.
When covering a soccer match, Football Stats CG is used to collect data and to produce live graphics with updated statistics.