Sports production technology

Jan 1, 2010 12:00 PM, By Michael Grotticelli

File-based digital productivity is the name of the game.

             
The video production unit for the University of Nebraska Athletic Department recently upgraded to Panasonic HD studio cameras and P2 HD camcorders with wireless transmitters to support a file-based workflow.

The video production unit for the University of Nebraska Athletic Department recently upgraded to Panasonic HD studio cameras and P2 HD camcorders with wireless transmitters to support a file-based workflow.

The concept of handling video clips as digital files — that speed up the production process to get content to air quickly, can be easily shared, and sent and received via IP networks — is no longer a far off dream. In today's highly competitive sports production environment, it is now a necessity.

Indeed, the advent of file-based infrastructures has made a wide variety of traditionally labor-intensive processes more efficient and allows sports production organizations to be in several places at the same time. In a time of budget tightening and staff reductions, IP connectivity has changed the way fast-paced production gets done.

Take, for example, the Big Ten Network, with its production headquarters in Chicago. In order to acquire content for its 24/7 cable channel, it has installed Panasonic P2 equipment (including Panasonic HVX200 cameras and P2 Readers) and Avid NewsCutter editing software at all 11 Big Ten Conference university campuses.

Each school also has a P2 server that sends and receives 100Mb/s HD files via a 1Gb/s link back to Chicago headquarters via FTP.

Student crews capture local footage and ingest it into the on-site server. Back at the Big Ten Network studios, a server automatically receives the finished files and places them into separate folders for each school.

Chicago-based producers view clips and select those for inclusion into the network's nightly highlight shows. Other shows, like “Friday Night Tailgate,” also make extensive use of the footage.

These many efficiencies result from using a file-based production system. Benefits include the ability for producers to see clips quickly, no tape costs and faster production.

Looking to further expand its reach, the network is now building flypacks of HD equipment that was previously used for the Olympic sports of volleyball and women's basketball. The flypack includes Panasonic HVX170 cameras, a Sony AnyCast switcher and T-VIPS IP encapsulators to encode the video. The systems are relatively inexpensive to put together and enable student crews to acquire high-quality footage.

Comcast SportsNet Bay Area, located in Northern California, has moved to a new HD production facility, where a team of more than 90 journalists produce several hours of programming daily using Avid iNEWS. The facility also features an Avid NewsCutter, Media Composer systems, and an ISIS and several AirSpeed servers for play to air.

Each of Comcast's nine edit rooms has access to 96TB of storage on the ISIS system. Up-to-the-minute management of almost 700 online hours of HD media is handled by Interplay, Avid's nonlinear workflow engine. The Interplay system ties all of the disparate pieces together, allowing unlimited collaboration among the production staff.

As HD files are being transferred from Sony XDCAM HD field acquisition media, incoming satellite feeds are being captured into AirSpeed servers using the Avid DNxHD codec. Newsroom personnel log content at their desktops using the Interplay Assist application. As program, rundowns and scripts take shape in the iNEWS system, HD stories, promos and graphics are transferred to playback under the control of Avid Command.

In-stadium entertainment and team training

Sports teams' in-house production departments are embracing file-based workflows for the creation of HD video content for team training and fan entertainment. The digital technology's fast turnaround times and cost-effectiveness facilitate the use of video in a variety of creative ways.

The HD control room at the New York Giants’ Meadowlands Sports Complex employs Sony HDC-1400 studio cameras and XDCAM HD optical camcorders, an MFS-2000 production switcher, HDCAM decks, and LUMA LCD monitors.

The HD control room at the New York Giants’ Meadowlands Sports Complex employs Sony HDC-1400 studio cameras and XDCAM HD optical camcorders, an MFS-2000 production switcher, HDCAM decks, and LUMA LCD monitors.

The New York Giants football team, for example, is using Sony XDCAM HD camcorders (with Canon HD lenses) and XDCAM HD source decks at its new training facility in New Jersey. The facility is located within the Giants' home stadium, the Meadowlands Sports Complex. It houses a full HD control room, including Sony HDC-1400 studio cameras and XDCAM HD optical camcorders, an MFS-2000 production switcher, HDCAM decks, and LUMA LCD monitors. The HD control room also handles stadium video production, including developing content for playback on stadium screens during games.

Don Sperling, vice president/executive producer for the Giants, said the file-based Blu-ray optical disc workflow, with its pristine image quality and “proxy” files on the disc, were the main reasons for choosing the XDCAM HD recording system. The original disc is also used as the archive media, which makes the handling of footage easy and much closer to traditional tape-based workflows.

At Boston's Fenway Park, the large video display board and monitors around the ballpark are fed by a 360 Systems three-channel MAXX video server. Channel 1 feeds the in-house cable channel, Sox on Six, which serves up programs like “The Red Sox Report” and “Red Sox Stories” to video monitors throughout the stadium. A second channel provides a backup “in-game” feed to the stadium video display. During rain delays, stored material keeps the crowd entertained with “evergreen” features. The remaining channel is used for ingest.

Chief engineer Eric Hancock said that because they are working with files, they could roll out a playlist, edit it and quickly change the file order as necessary. Staff members use the Image Server's built-in editing features to trim the heads and tails of programs. Eight edit bays and editors work on Apple Final Cut Pro (FCP) and transfer files over a GigE network feeding a Ross Video router and an Echolab switcher.

Likewise, the Cincinnati Reds' Great American Ball Park has a large scoreboard display and hundreds of digital signage displays located throughout the stadium. A new control and production facility was built to support the production of HD content.

With a 40TB centralized storage solution from EditShare integrated with software from Dixon Sports Computing and EVS servers, Reds' production manager Dave Storm and his team create a variety of packages while quickly managing and repurposing audio and video clips through the use of metadata. The Reds' EditShare system is connected via 10GigE to an HP ProCurve network switch to ensure simultaneous access to clips for its five editors working on Apple FCP workstations.




Want to use this article?
Click here for options!
Get Copyright Clearance

Share this article

blog comments powered by Disqus

 

Brad on Broadcast



Current Issue

A view from the top

January 2012

Some of broadcast's brightest reveal where the industry is headed.

Read More articles...


Recent Comments

Powered by Disqus

 


Submit your product for our NAB coverage.

Resources

Broadcast Engineering Newsletters Broadcast Engineering Essential Guides Broadcast Engineering White Papers Broadcast Engineering Videos Broadcast Engineering Podcasts Broadcast Engineering Industry Calendar

Industry Calendar

Broadcast Engineering Glossary of Terms

Glossary

Broadcast Engineering RSS feed

RSS

Interactive Media

Broadcast Engineering Webinars Broadcast Engineering Training Broadcast Engineering Blogs Broadcast Engineering Mobile Apps Broadcast Engineering on Facebook

Facebook

Broadcast Engineering JobZone

JobZone

Broadcast Engineering BE Roll

Blog

Featured Products

A Broadcaster's Guide To Camera & Lens Technology

A Broadcaster's Guide To Camera & Lens TechnologyThis eBook provides both new and veteran shooters an in-depth understanding of the technology that lies between the camera lens and the recording medium and how to maximize a camera's performance.

File Based Technology and Workflow

File Based Technology and WorkflowFile-based technologies have replaced video tape methods for a majority of production and broadcast operations. The worlds of AV and IT are coalescing to create new methods and workflows for media

Digital Television Fundamentals

Digital Television FundamentalsThis course, written by broadcast engineer Phil Cianci, provides a basic tutorial platform on the hows and whys of ATSC digital operation.

Video Compression, Editing and Displays

Video Compression, Editing and DisplaysVideo compression, editing and displays is an in-depth tutorial on MPEG compression technology, editing MPEG content and evaluating color video monitors written by long-time video expert, trainer and writer Steve Mullen, Ph. D.

 

 

Sound Off Podcasts

Erik Moreno, co-general manager of the Mobile Content Venture

MCV racks up successes on way to bright mobile DTV future

2012 will be the year of mobile DTV. That’s the view of Erik Moreno, who along with Salil Dalvi, senior VP for Mobile Platform Development at NBC Universal, is co-general manager of the Mobile Content Venture.

Danny Wilson

OTT year in review

Hear snippets of podcast interviews done throughout 2011 with Pat McDonough of The Nielsen Company, Glen Friedman of Ideas & Solutions!, Danny Wilson of Pixelmetrix and Greg Herman of Watch TV. Pictured is Danny Wilson, Pixelmetrix.

 

Broadcast Engineering Digital Reference Guide

Browse Back Issues

Back to Top