Ubiquitous viewing stresses technical backbone

May 21, 2009 11:19 AM, By Michael Grotticelli

             

With the development of the high-speed Internet and arrival of a myriad of Web-enabled appliances ranging from laptops to mobile phones, it’s fair to say that television has reached the long elusive goal of on-demand program viewing anywhere, anytime, on any device.

This on-demand trend, however, is putting huge pressures on broadcast and cable technical infrastructures, demanding a massive increase in computing power and increases in the servers to supply a public that wants it all now. Programmers are grappling with many simultaneous issues, including the challenges of dealing with various screen sizes and resolutions, coupled with varying connection speeds that can impact the quality of video playback.

Network speeds to the home or office tend to be much faster than those over mobile networks to phones, computers and other appliances. Yet, how does the provider maintain a presentation of consistent image quality that satisfies all users?

Some argue that massively parallel computing is the answer. This involves both central processing computers at the broadcasters’ main site and graphics processing on the user’s device.  The idea is that graphics software on the viewing device can lighten the load on the main computer.

Elemental Technologies’ Elemental Server features multiple GPUs and offers faster-than-real-time transcoding, even for multiple simultaneous 1080p streams.

Elemental Technologies’ Elemental Server features multiple GPUs and offers faster-than-real-time transcoding, even for multiple simultaneous 1080p streams.
Click to enlarge

Elemental Technologies last week announced the beta release of a new parallel processing appliance called the Elemental Server.  It would reside in the data center of broadcasters, studios, online video platforms and major Web video publishers. It uses multiple GPUs to provide faster-than-real-time transcoding, even for multiple simultaneous 1080p streams.

The Elemental Server has two Intel microprocessors and four NVIDIA graphics chips. The manufacturer said it offers lower encoding costs by achieving the performance of more than 14 quad-core CPUs in a highly cost-efficient 2RU system. The server encodes for H.264 and VC-1 and handles up to eight HD videos simultaneously in real time or produces up to 32 simultaneous 480 x 270 videos in real time.

Video-on-demand services are also dramatically increasing, as are services like Time Warner Cable’s Start Over, which allows viewers to instantly watch the beginning of a program they missed. Several technologies are being used, including hard disks, dynamic random access memory (DRAM) and solid-state Flash memory-based servers.  Each storage medium demands optimized software for efficient operation.

The dramatic increase in on-demand content is causing some providers to create hybrid server systems, keeping some content local and centralizing other servers. Fiber backbones are used to connect the central storage centers to regional headends.

Despite its extra initial investment, Flash memory-based servers like the SeaChange FML200 have proven to be fault-resistant and cost-efficient, running on one-tenth the power that hard disks require.

Despite its extra initial investment, Flash memory-based servers like the SeaChange FML200 have proven to be fault-resistant and cost-efficient, running on one-tenth the power that hard disks require.

SeaChange International manufactures Flash-memory-based VOD servers, which use 64 GB solid-state memory cards. Flash memory is often used to serve the most popular content to users, due to cost, while hard drives store less used programming.

Late last year, Buckeye CableSystem, which serves customers in Ohio and Michigan, upgraded to the SeaChange Flash memory server system to help grow its 90,000 subscribers.  Buckeye’s most popular VOD content is stored using is SeaChange MediaServer FMS 200 Flash memory-based servers, while less-trafficked material is stored on the company’s HDS 601 hybrid disk-based servers. 

The new servers add more than 7000 streams to Buckeye’s VOD capacity, which is managed by a newly deployed version of Axiom On Demand software, SeaChange’s open content delivery platform.

Flash memory has proven fault-resistant and cost-efficient, running on one-tenth the power that hard disks require. “The combination of Flash servers to stream our hottest content, coupled with the hybrid disk servers operating in a centralized capacity, forms an ideal storage and streaming architecture,” said Jim Brown, Buckeye’s director of engineering. 

Concurrent of Duluth, GA, provided Flash memory servers for Bright House Networks’ Start Over installations in Tampa and Orlando.  Because the time of storage is never more than four hours in Start Over applications, the issue there is frequent ingest and output of content. Flash has proven very reliable in such situations.

Another issue is bandwidth. In order to handle more HD channels and VOD, the need for bandwidth increases. RGB Networks makes high-density video processing equipment that allows cable companies to squeeze more content from their systems.

A single HD stream consumes the same or more bandwidth as four SD streams. With HDTV being a major factor in the competition for video subscribers, RGB has tackled the issue head-on.  Its products allow video providers to perform bandwidth optimization in a variety of environments, including broadcast, VOD and switched digital video without costly network upgrades.

RGB’s largest customer is Time Warner. A major investor is Comcast. Together the companies command 50 percent of the U.S. cable market. RGB has the right product at the right time.

However, at the backdrop of all this change in the television industry is a dismal economic condition causing less advertising and an environment where more and more viewing is available for free over the Internet. This loss of income creates a perfect storm of uncertainly in an environment of rapid change.




Want to use this article?
Click here for options!
Get Copyright Clearance

Share this article

blog comments powered by Disqus

 


Current Issue

A view from the top

January 2012

Some of broadcast's brightest reveal where the industry is headed.

Read More articles...

Related Newsletter

Transition to Digital
A twice per month tutorial on digital technology.

Related Posts


Confused about the terminology in an article? Find definitions of common terms and abbreviations in Broadcast Engineering's Glossary.

 


Submit your product for our NAB coverage.

Resources

Broadcast Engineering Newsletters Broadcast Engineering Essential Guides Broadcast Engineering White Papers Broadcast Engineering Videos Broadcast Engineering Podcasts Broadcast Engineering Industry Calendar

Industry Calendar

Broadcast Engineering Glossary of Terms

Glossary

Broadcast Engineering RSS feed

RSS

Interactive Media

Broadcast Engineering Webinars Broadcast Engineering Training Broadcast Engineering Blogs Broadcast Engineering Mobile Apps Broadcast Engineering on Facebook

Facebook

Broadcast Engineering JobZone

JobZone

Broadcast Engineering BE Roll

Blog

Featured Products

A Broadcaster's Guide To Camera & Lens Technology

A Broadcaster's Guide To Camera & Lens TechnologyThis eBook provides both new and veteran shooters an in-depth understanding of the technology that lies between the camera lens and the recording medium and how to maximize a camera's performance.

File Based Technology and Workflow

File Based Technology and WorkflowFile-based technologies have replaced video tape methods for a majority of production and broadcast operations. The worlds of AV and IT are coalescing to create new methods and workflows for media

Digital Television Fundamentals

Digital Television FundamentalsThis course, written by broadcast engineer Phil Cianci, provides a basic tutorial platform on the hows and whys of ATSC digital operation.

Video Compression, Editing and Displays

Video Compression, Editing and DisplaysVideo compression, editing and displays is an in-depth tutorial on MPEG compression technology, editing MPEG content and evaluating color video monitors written by long-time video expert, trainer and writer Steve Mullen, Ph. D.

 

 

Sound Off Podcasts

Erik Moreno, co-general manager of the Mobile Content Venture

MCV racks up successes on way to bright mobile DTV future

2012 will be the year of mobile DTV. That’s the view of Erik Moreno, who along with Salil Dalvi, senior VP for Mobile Platform Development at NBC Universal, is co-general manager of the Mobile Content Venture.

Danny Wilson

OTT year in review

Hear snippets of podcast interviews done throughout 2011 with Pat McDonough of The Nielsen Company, Glen Friedman of Ideas & Solutions!, Danny Wilson of Pixelmetrix and Greg Herman of Watch TV. Pictured is Danny Wilson, Pixelmetrix.

 

Broadcast Engineering Digital Reference Guide

Browse Back Issues

Back to Top